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My brother Dave and I grew up together as Star Wars fans. When we were kids, he got most of the toys, I helped him destroy them, and now we waste all kinds of money on long-distance phone calls swapping our theories on the plot for Episode II. Recently, I received this email from him:
It's no secret that I've professed a dislike for both Lando and Jar Jar. Oh sure, when Episode I came out last year, I said I didn't find Jar Jar as annoying as he was made out to be. But that was after only seeing the movie twice. By the third time, I was hoping Amidala would bust out with a thermal detonator and blow the Gungan up. Or at least order him blown out of the airlock of her ship. With that in mind, let's preview the new video games on the horizon, and see if we can't create one of our own based on Dave's idea. (You can find out more about these games, and even ask the developers questions, by going to the official LucasArts website.)
Star Wars Episode I - Obi-Wan (PC) [Expected release - Fall 2000; may be delayed]
Obi-Wan will include a multiplayer module, allowing gamers to take whacks at each other via the Internet. Deathmatch, Capture the Flag and Hostage Rescue (perhaps similar to the Assault module in Unreal Tournament) options will be available. No information on PC requirements for Obi-Wan were available on the LucasArts website, but expect them to be steep. As expansive motion-capturing was used to render the characters, figure on the system requirements to be similar to those for the Phantom Menace game: OS: Windows 95/98 Several websites offer news updates and previews of this
game. Here are some good ones: Late breaking news: It has just been announced that THQ is teaming with LucasArts to produce Obi-Wan's Adventures for the Game Boy Color. While no detail about the product is available, look for this to be a miniature version of Episode I: Obi-Wan. Due to the scrolling nature of playing on a Game Boy, anticipate the action to be similar to that in Jedi Power Battles, where you travel in a continuous screen fighting through battle droids and hostile aliens. The projected release date is November 2000.
Star Wars Episode I - Battle for Naboo (N64) [Expected release - Fall 2000]
The game consists of 16 levels that, while keeping the player on Naboo, will range from Theed to the outlying mountains. Gameplay will consist of fighter piloting, ground combat, and air-to-ground battle. As you progress, power-ups and hidden weapons will aid you in your mission. A unique feature lets the game automatically adjust to your skill level. As you get better, the game gets harder -- enemies dodge your shots better, more droids will block your path, and so on. It's safe to bet that this might be one of the last Star Wars titles for this platform.
Star Wars Demolition (DreamCast/PlayStation) [Expected release - Fall 2000]
While the goal is "there can be only one," you don't have to rely on merely ramming your opponents. Oh, no -- you also get weapons! Blasters, gun turrets and the like are among the arsenal, all kept fresh with power-ups. Additionally, cloaking devices can be obtained, allowing you the pleasure of sneaking up on the others. Single and multiplayer options will be available.
Star Wars Starfighter (PlayStation 2) [Expected release - Fall 2000]
Within the 14 levels, your character will go through a variety of scenarios, such as fighting Trade Federation forces above Naboo, eventually going up against the droid control ship. Starfighter is seen as an heir to the gaming tradition of X-Wing and X-Wing vs. TIE Fighter. Naturally, you can expect the flight controls to be amazing, and with the hype surrounding the PSX2's graphics, the rendering should be unbelievable. Gamer's Wish List
Jar Jar Stories: A cross between Yoda Stories and Frog-a-polt. The player gets to send Jar Jar through the swamps of Naboo and if you screw up, you do not die instantly. Instead you're tortured by battle droids. Every time something goes wrong you lose a limb. This would continue until you're nothing but a torso. Think King Arthur and the Black Knight... Lando Saves Cloud City: The player, as Lando Calrissian, has to try save Cloud City from the Imperials who occupied it at the end of The Empire Strikes Back. If you do something right, you get a Colt 45 malt liquor. If you do something wrong, Darth Vader toys around with you until he eventually kills you. Better yet, lets re-write the Battle of Tanaab. Instead, your mission is to blow up Lando! Unless, that it is, he is in the Falcon. Then you have to board the Falcon and kill him. Okay, LucasArts developers, if those can't be whole games, then throw me a bone and make them hidden levels in an upcoming game. It's not like that hasn't been done, Dark Forces had the "Toast the Ewok in the closet," Jedi Power Battles had "Shock Jar Jar till it hurts" as a secret level. It's the least you can do after forcing us to put up with an overly-whiny Queen in the Phantom Menace game. Now that you've seen a preview of what I'm going to be playing with over the course of the next few months, why not let me know your ideas and comments on our message board? And remember, as the games are released, return here to read player reviews by Yours Truly. (Jody Reeves is a native of San Francisco, currently living near Washington, DC and working as the Systems Administrator for US Senator Dianne Feinstein. Jody has been a Star Wars fan since first seeing A New Hope in 1977, becoming addicted at the impressionable age of nine. She is also living proof that being a Star Wars fan is genetic, as Jody spends hours on long-distance calls with her brother discussing possible plot points for Episode II. If she's not trolling the Internet searching for Episode II spoilers, Jody can be found trolling for Xena Season Six spoilers, or working on her impression of Eric Cartman.)
(Screenshots from official LucasArts website used by permission of Lucasfilm.) |